Depending on the game style and theme, Spike Traps can change appearance, most notably in the Super Mario Bros. In Super Mario Maker and its 3DS port, Spike Traps are classified as block objects. Super Mario Maker / Super Mario Maker for Nintendo 3DS In Super Mario 3D World, the ground spike traps appear again in levels such as Hands-On Hall and Spiky Spike Bridge. Retractable spikes on the floor make their appearance as well. In Super Mario 3D Land, Spike Bars make their first appearance. ![]() Wii in two forms: traps with each spike being one block wide like in Super Mario World, as seen in World 3-, and traps with each spike being half a block wide like in Super Mario Bros. Spike Traps appear in New Super Mario Bros. In Super Mario Galaxy and Super Mario Galaxy 2, Mario or Luigi bounces into the air, loses health, and runs uncontrollably after coming into contact with a Spike Trap, similarly to lava. Spikes in Flip-Out Galaxy in Super Mario Galaxy 2 2, in a few levels, the player has to ride an Autobomb in order to cross some Spike Traps. Players can safely traverse across spikes when invincible without any consequences. When touched, they cause the player to lose their current power-up and if the player is Small Mario, they will lose a life. Spike Traps are very common obstacles throughout the Super Mario series. ![]() 1.4.1 Paper Mario: The Thousand-Year Door.1.3.6 Mini Mario & Friends: amiibo Challenge.1.3.4 Mario and Donkey Kong: Minis on the Move.Donkey Kong 2: March of the Minis / Mario vs. 1.1.10 Super Mario Maker / Super Mario Maker for Nintendo 3DS.1.1.6 Super Mario Galaxy / Super Mario Galaxy 2.
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